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REMOTE Gameplay Programmer - Montreal

Salary:
DOE
Sector:
Programming & Development
Job Type:
Permanent
Region:
Remote
Location:
REMOTE
Ref #:
C081003
Post Date:
18-03-2021 05:20 PM

Benefits Package

Bonus scheme
Holiday Allowance
Pension scheme
Private medical insurance
Relocation Package
Travel Supplements

 

Responsibilities:

  • Develop software in C ++ by applying object-oriented development principles;
  • Participate in the architecture, design and implementation of the gameplay code while respecting the intentions of the game design;
  • Collaborate with the game design and animation team and with other members of the programming team to create the best quality gameplay possible;
  • Quickly prototype new game mechanics;
  • Debug, keep up to date and optimize gameplay code efficiently.

  

Experience and qualities required:

  • University degree in programming, computer engineering, software engineering or equivalent;
  • 5+ years of experience in the industry as a Programmer including at least 3 years in Gameplay;
  • Have participated in an AAA production from start to finish.

 

Technical skills: 

  • Strong skills in 3D mathematics and real-time animation techniques;
  • Strong knowledge of gameplay systems related to playable characters and NPCs;
  • Knowledge of techniques used in game programming: Animation, IK, Ragdoll,
  • Strong object-oriented design skills;
  • Excellent command of C ++;
  • Experience in profiling and optimizations, an asset;
  • Experience in multiplayer game development, an asset;
  • Experience with the UE4 machine, an asset.

 

Interpersonal qualities:

  • Ability to work in a team and communicate effectively;
  • Ability to manage time independently;
  • Maturity in giving and receiving constructive criticism is expected;
  • A desire to push back the barriers of video game technology is required;
  • Effective coaching and knowledge transfer skills;
  • Knowing how to communicate well.

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