Senior Graphics Engineer - Remote

Permanent / Full Time
Programming and Development
21-11-2022 04:49 PM
Job Description
This position will be responsible for implementing highly performant and optimized graphics on a new, unannounced FPS shooter game.
The Graphics Programmer will work with developers and artists to make sure that the entire graphics stack is fully optimised and that we can achieve the best possible visual fidelity.
  • Responsibilities Create workflows, shaders, and effects in the most optimised ways
  • Work with URP (Universal Render Pipeline) to achieve great visual fidelity
  • Run graphics debugging tools regularly to maintain the performance of the game
  • Work with the art team to define the vision and budget for the assets
  • Work with terrain, foliage system, LODs, imposters and characters models
  • Keep up to date with engine features and upcoming tech 11/11/2022, 15:17
  • Document implementations, workflows and learnings for the team
  • Experience Window: 5+ years as a Graphics programmer
  • Expert knowledge of Unity’s graphics APIs, shaders, and render pipeline
  • Experience in writing optimised shaders for mobile Understating of graphics optimisations for mobile
  • Expert in Unity profiler and graphics debugging tools Understanding of 3D mathematics and graphics algorithms
  • Understanding of current GPU and mobile GPU architectures
We are a company that is a learning organization. We hire people that have talent and the ability to improve themselves significantly. People develop skills very quickly within our organization because of honest feedback and transparency among all departments. Our employees get to work on an exciting new game product with autonomy.

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