Game Director

Permanent / Full Time
Denmark
Europe
DOE
Game Design
1291426
19-11-2022 09:32 PM

Job Description

As a Gameplay Director, you will be an instrumental part of creating, presenting, and maintaining the vision and overall quality of the game in close collaboration with the game management team. Your vast experience and confidence as a Gameplay Director within AAA game development enable you to implement processes, for example, for reviews and feedback. Your skills and experience with presentation and understanding of social dynamics will also be essential when it comes to getting the wider team on the same page and working in the same direction. We value honesty and transparency – both in the good times and the bad – and we believe that
open communication best drives us to the common goal of reaching world-class quality and excitement for our players. And we hope you do too.

What you will do:

• Define and communicate the gameplay vision within the overall game vision of our multiplayer title.
• Develop clear models and frameworks for the team to deliver high-quality gameplay that achieves the game vision.
• Represent gameplay design in the game management team.
• Work with directors, leads and team to realize the gameplay vision across the title.
• Clearly communicate gameplay expectations throughout all phases of development.
• Help develop and mentor lead game designers and game designers.
• Establish culture and best practices for design within the team.
• Define gameplay priorities throughout development.
• Provide constant constructive feedback to deliver high-quality results.

Who you are:

• A creative leader with extensive experience at developing and directing AAA multiplayer gameplay, for at least 1 AAA title.
• Experienced in the practical and hands-on full development cycle of a AAA game, which means that you know what it takes to go from initial concept to a full, fun, and functional game experience.
• You are skilled at both progressions, but also second-to-second gameplay design.
• Effective at directing prototypes as well as full feature implementation to get to high quality quickly.
• A mentor who is comfortable guiding designers to grow their craft.
• An effective communicator able to clearly communicate both upwards and to the team.

We would love it if you had:

• Relevant design education
• Work showcases (E. g. in published games, on personal website, or on YouTube).

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