Technical Artist
Permanent / Full Time
Sweden
Europe
DOE
Art and Animation
1256410
21-06-2022 02:43 PM
Job Specification
- A problem solver that collaborates with Art and Tech, and is passionate about creating unforgettable experiences
- Exposure to past tech art challenges in game development will help you suggest solutions technically and creatively that resolve and debug performance and memory optimizations, rendering, and more
- Ground-up development in new technologies is a situation and process you engage in readily
- You have a thorough understanding of lighting, shading, post-processing effects, and the inner workings of PBR - Physically Based Rendering
- Knowledge of AAA development in Unreal Engine, or proprietary ones
- You thrive on learning new techniques and technologies such as Lumen, Nanite, etc… and optimizing how they are used!
- Expert knowledge of art DCCs like Blender, Maya, Houdini
- Professional experience in using a programming or scripting language - C++, Python, HLSL, etc
Benefits Package
VISA Support
Training Courses
Relocation Package
Pension scheme
Holiday Allowance
Bonus scheme
Annual salary reviews
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