Gameplay Programmer - South France
We are looking for a Gameplay Programmer to join the team to support our growth. The candidate must be flexible, able to work in a highly collaborative environment, prioritize across multiple tasks, work independently as a programmer, and be able to complete tasks on time. • Help prototyping features from early intentions and follow their conception and integration closely until they are fully added to the game. • Communicate and synchronize with other programmers and other departments to ensure feature integration continuity. • Deploy testing and profiling code to measure the impact of new game features on the existing codebase. • Help maintaining existing game features, reviewing and debugging existing code, correcting bugs identified by the production and quality control teams. • Work closely with other programmers to ensure the stability of the game engine codebase when working on shared features and game systems. • Work with people from other departments in developing the tools required to efficiently make the necessary gameplay adjustments. • Meet deadlines provided by the project manager and follow a precise build release schedule. • Help estimate development cost of features and code changes.
Profile: • Master's degree in engineering or computer science or equivalent. • At least 2 years of experience as gameplay programmer. • Extensive knowledge of C++ language. • Experience using SCM solutions (git, svn, etc.) • Solid knowledge of client / server network architecture • Autonomy, ability to work with other teams • Ability to provide feature integration structures and documentation • French-English, spoken and written.
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