Rendering Programmer - South France
Reporting to the Technical Director
Responsibilities: • Researching and developing new rendering features • Integrating new technologies in the game engine • Optimizing and maintaining the renderer and the game engine. • Collaborating with technical director and leads on technical design and feature roll out. • Advising team on development of engineering systems across the entire codebase. • Working with artists, designers, and other engineers to identify systems in need of maintenance, optimization and/or replacement.
Candidate profile: • Bachelor’s degree in software engineering, computer science, or equivalent. • 7+ years programming experience as rendering engineer • Strong knowledge of C/C++, including multi-threaded programming techniques. • Strong understanding of 3D rendering algorithms and related mathematics. • Strong knowledge of DirectX, OpenGL, HLSL/Cg • Deep understanding of low-level optimizations, memory management, cross-platform development. • Experience working on AAA titles, current and next-gen consoles • Experience with CryEngine is a plus • Perfect English and French |
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