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Rendering Programmer - South France

Programming & Development
Job Type:
Ref #:
Post Date:
21-12-2020 05:08 PM

Reporting to the Technical Director



•    Researching and developing new rendering features 

•    Integrating new technologies in the game engine 

•    Optimizing and maintaining the renderer and the game engine. 

•    Collaborating with technical director and leads on technical design and feature roll out. 

•    Advising team on development of engineering systems across the entire codebase. 

•    Working with artists, designers, and other engineers to identify systems in need of maintenance, optimization and/or replacement.


Candidate profile: 

•    Bachelor’s degree in software engineering, computer science, or equivalent. 

•    7+ years programming experience as rendering engineer 

•    Strong knowledge of C/C++, including multi-threaded programming techniques. 

•    Strong understanding of 3D rendering algorithms and related mathematics. 

•    Strong knowledge of DirectX, OpenGL, HLSL/Cg 

•    Deep understanding of low-level optimizations, memory management, cross-platform development. 

•    Experience working on AAA titles, current and next-gen consoles 

•    Experience with CryEngine is a plus 

•    Perfect English and French

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