Senior UX Designer - MOBILE - Remote

Permanent / Full Time
Remote
Remote
DOE
Game Design
1754007
23-10-2026 11:57 AM
An independent, remote-first mobile games studio building a competitive multiplayer action game. The title is currently in soft launch, and the team makes decisions from detailed funnel and cohort data rather than gut feel.

THE ROLE
You will be the designer responsible for how new players experience the game in their first session, from the first launch to their first matches and rewards. You will work closely with a product analyst, a game designer and a UI lead, and your work will directly shape retention.

KEY RESPONSIBILITIES
• Review the full new-player journey and rank improvements by their impact on drop-off
• Set a clear success metric for every design change
• Run playtests and A/B experiments together with the analyst
• Prototype in Figma and pass structure, hierarchy and flows to the UI team ahead of a visual refresh
• Improve navigation and interaction patterns in progression and meta systems where the data shows friction

WHAT YOU'LL BRING
• 6+ years of UX design in mobile free-to-play
• At least one live title shipped
• A portfolio case where you improved onboarding or an early flow, with before and after results
• Strong Figma skills
• Confidence reading funnels and cohorts and making your case with data
• A fast, decisive, self-directed way of working in a remote team

NICE TO HAVE
• Experience on action or shooter games

WHAT'S ON OFFER
• Ownership of a high-impact area of a live game
• Close collaboration with an analyst, a game designer and a UI lead
• A data-led culture where your results are measured
• Fully remote working
• A pure design role with no people management

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