VFX Artist match-3 | Mobile | Remote
Permanent / Full Time
Remote
Europe
DOE
Art and Animation
1708660
16-10-2026 03:25 PM
About the Role We are partnering with an established mobile games studio to find a highly skilled and visionary Senior VFX Artist specializing in Match-3 animation to help shape the visual identity of their upcoming and live mobile titles.
In this role, you will serve as a cornerstone of the art team, balancing hands-on VFX and animation creation with high-level style exploration.
You will partner closely with the Creative Director to define the look-development and motion feel for core Match-3 gameplay elements, characters, and environments, translating creative visions into clear, actionable documentation for internal and external teams.
Key Responsibilities
In this role, you will serve as a cornerstone of the art team, balancing hands-on VFX and animation creation with high-level style exploration.
You will partner closely with the Creative Director to define the look-development and motion feel for core Match-3 gameplay elements, characters, and environments, translating creative visions into clear, actionable documentation for internal and external teams.
Key Responsibilities
- Lead VFX and animation look-development, iterating on diverse stylized art directions to establish a cohesive, satisfying aesthetic for new and live Match-3 and casual mobile titles.
- Produce high-quality 2D and real-time VFX, animated sprite sheets, booster effects, and color/lighting keys for core gameplay elements, environments, and characters to set the visual benchmark for the project.
- Draft comprehensive VFX design briefs, animation style guides, and technical breakdown documents that clearly define rendering techniques, lighting, timing, and shape language.
- Establish and maintain project design and animation review boards using digital whiteboarding platforms such as FigJam or Miro to streamline the review pipeline and facilitate cross-discipline alignment.
- Provide actionable artistic feedback and ensure all visual effects and animated assets align with established visual pillars, small-screen readability, and Match-3 mobile gameplay mechanics.
- 4+ years of VFX and animation experience in the gaming industry, with a shipped portfolio demonstrating Senior-level work specifically in mobile games (Casual, Match-3, or Merge game experience is a strong plus).
- Demonstrated ability to explore and adapt to various art styles, with a deep understanding of mobile readability, color theory, animation timing, and small-screen constraints.
- Proven experience creating visual guides, VFX/animation breakdown documents, and asset briefs that can be easily interpreted by 3D modelers, UI artists, and external outsourcing partners.
- Mastery of Photoshop or equivalent digital painting and animation software for crafting hand-drawn/stylized FX textures and flipbooks, alongside comfort with visual collaboration tools (Miro, FigJam) for organizing references and feedback.
- Exceptional verbal and written communication skills, with the ability to articulate artistic choices and advocate for visual quality.
- Familiarity with 3D software (such as Blender, Maya, or ZBrush) for creating 3D FX meshes, base block-outs, paintovers, or assisting in the transition from 2D concepts to the 3D production pipeline.
- Professional proficiency or fluency in Mandarin Chinese to facilitate seamless communication with the internal team.
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