Senior | Principal Concept artist | Match-3
Permanent / Full Time
Remote
Remote
DOE
Art and Animation
1706013
16-10-2026 02:52 PM
About the Opportunity
We are partnering with an established mobile games studio to find a visionary Senior or Principal Concept Artist to help shape the visual identity of their upcoming and live mobile titles.
Serving as a cornerstone of the Art & Design team, you will balance hands-on concept creation with high-level style exploration.
You will work directly alongside the Creative Director to establish look-development across characters, environments, and core gameplay elements, translating creative visions into clear, actionable documentation for internal production pipelines and external partners.
What You Will Do
We are partnering with an established mobile games studio to find a visionary Senior or Principal Concept Artist to help shape the visual identity of their upcoming and live mobile titles.
Serving as a cornerstone of the Art & Design team, you will balance hands-on concept creation with high-level style exploration.
You will work directly alongside the Creative Director to establish look-development across characters, environments, and core gameplay elements, translating creative visions into clear, actionable documentation for internal production pipelines and external partners.
What You Will Do
- Lead visual look-development and iterate across diverse art styles to establish a cohesive, appealing aesthetic for new and live mobile titles.
- Produce benchmark 2D concept art, orthographics, and color keys for characters, environments, and core game assets.
- Draft comprehensive design briefs, style guides, and architecture breakdown documents that define rendering techniques, lighting, and shape language.
- Establish and maintain project design boards using digital whiteboarding platforms such as Miro or FigJam to streamline the review pipeline and maintain cross-discipline alignment.
- Partner with the Creative Director to provide actionable feedback, ensuring all assets align with visual pillars and mobile gameplay mechanics.
- 5+ years of professional concept art experience in the video game industry, backed by a shipped portfolio showcasing Senior or Principal level work in mobile games.
- Previous experience working on Casual, Match-3, or Merge mobile titles is a strong advantage.
- Proven versatility across multiple art styles, paired with a deep understanding of color theory, mobile readability, and small-screen constraints.
- Demonstrated expertise in creating visual style guides, asset briefs, and breakdown documents tailored for 3D modelers, UI artists, and external outsourcing teams.
- Mastery of Adobe Photoshop or equivalent digital painting software, as well as proficiency with Miro or FigJam for organizing references and review workflows.
- Exceptional written and verbal communication skills with the ability to articulate artistic choices and champion visual quality.
- Familiarity with 3D software (Blender, Maya, or ZBrush) for base block-outs, paintovers, or supporting the transition from 2D concepts to the 3D production pipeline.
- Professional proficiency or fluency in Mandarin Chinese is a plus for cross-team collaboration.
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