Lead 3D Character Artist - Remote - Realistic

Permanent / Full Time
United Kingdom
Europe
DOE
Art and Animation
1733790
24-09-2026 04:07 PM
About the Role:
We are seeking a proficient Realistic 3D Characters Team Lead to join a dynamic, fully remote external development team. You will lead a talented group of character artists, bringing concept designs to life by creating photorealistic personas, animals, and creatures for major gaming titles.
Key Responsibilities:
  • Supervise, guide, and assist a team of character artists, providing clear and constructive feedback.
  • Execute rigorous quality control to ensure all team output meets strict artistic and technical standards.
  • Organize team workflows, estimate projects, and create technical specifications/guides.
  • Create high-poly and low-poly models of photoreal characters based on concepts.
  • Assist in building the team by participating in the hiring process as a technical interviewer.
Qualifications:
  • Proven experience as a Team Lead or Project Lead within a Realistic 3D Character Art environment.
  • Expertise in full-cycle character creation including ZBrush, 3ds Max/Maya, Marvelous Designer, and Substance Painter.
  • Comprehensive knowledge of UV mapping, texture baking, anatomy, and topology for animation.
  • Preferred: Experience with Unreal/Unity engines and a strong understanding of rigging pipelines.

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