Senior 3D Artist - Spain

Permanent / Full Time
Spain
Europe
40-60
Art and Animation
1660222
29-04-2026 04:40 PM
We are working with a premier art studio specializing in high-quality mobile gaming art production. We are seeking a highly skilled Senior/Lead 3D Artist with 5-7 years of professional experience in the gaming industry. In this role, you will create high-quality, detailed, and visually compelling game-ready 3D assets that bring game worlds to life. This position combines hands-on creation with leadership, ensuring strong visual quality, consistency, and production efficiency throughout development.
  
  
Key Responsibilities:
  • Expertise in 3D modeling for stylized characters, environments, and props, focusing on exaggerated forms, creative shapes, and artistic detail.
  • Advanced skills in texturing and shading stylized assets using tools such as Substance 3D Painter and Photoshop to create high-quality stylized or hand-painted textures.
  • Proficient in implementing and validating assets in real-time engines, primarily Unity and Unreal Engine.
  • Ensure correct scale, materials, lighting response, and overall in-game fidelity.
  • Collaborate with art directors, designers, and animators to ensure consistent application of the stylized vision.
  • Establish and refine 3D art pipelines and workflows to ensure efficient, scalable, and consistent asset production across projects.
Requirements:
  • 5-7 years of professional experience in the gaming industry.
  • Advanced knowledge of industry-standard 3D software (e.g., Autodesk Maya, Blender, 3ds Max).
  • Strong proficiency in sculpting tools (e.g., ZBrush, Blender) and texturing software (e.g., Substance Suite, 3DCoat).
  • Strong knowledge of UV mapping and unwrapping techniques suited for stylized models.
  • Proficiency in high-poly sculpting, low-poly retopology, and baking.
  • Understanding of color theory, composition, and design principles as they apply to stylized 3D art.
Good to Have:
  • Experience with shader basics or material setup in real-time engines.
  • Familiarity with scripting or automation tools (e.g., Python, Blender scripting).
  • Experience working on shipped titles or live games.

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