Level Designer | Mid-core mobile | Manchester

Permanent / Full Time
United Kingdom
Europe
DOE
Game Design
1654689
31-03-2026 11:34 AM
We are seeking an experienced Level Designer to join a premier UK games studio on their mission to create the next generation of free-to-play hits. In this role, you will take full ownership of gameplay-first levels, managing the journey from initial grey-box concepts through to final balancing and technical implementation.
Key Responsibilities
  • Translate abstract game visions into concrete, playable 3D spaces in Unity.
  • Build robust level blockouts to test flow, sightlines, and encounter pacing.
  • Set up level logic, triggers, and scriptable elements in collaboration with the engineering team.
  • Analyze playtest feedback and data to iterate on layouts and difficulty curves.
  • Ensure all levels meet strict performance and collision standards for mobile platforms.
Required Skills and Experience
  • A professional portfolio showcasing shipped work or high-quality 3D design projects.
  • Technical proficiency in Unity, including experience with ProBuilder and Prefabs.
  • A deep understanding of player psychology, spatial design, and environmental storytelling.
  • Strong critical thinking skills and the ability to iterate based on constructive feedback.
  • Eligibility to work in the UK is essential for this onsite role.
Benefits
  • Four-day workweek.
  • Private medical insurance and enhanced pension.
  • Profit-based bonus scheme.
  • Modern studio environment with onsite gym and social events.

Can't find the job you're looking for? Complete this short form & submit your CV then we will do the rest

(Permitted file size is 5Mb and file types are: doc, docx, txt, pdf, rtf, xls)

Please note that for your privacy no data from this form is stored in this website (view our privacy policy).

Attach CV*