UI Technical Artist
Permanent / Full Time
LATAM
Remote
24,000 - 36,000 USD
Art and Animation
1612199
01-08-2025 01:57 PM
UI Technical Artist – Remote (LATAM or Compatible Time Zones)
We’re looking for a UI Technical Artist to join a fully remote team working on a stylized PvP card battler currently in open alpha. This role focuses on implementing, animating, and polishing UI directly in Unity — blending strong visual sensibility with technical know-how.
You’ll collaborate with designers, engineers, and other artists to bring UI screens to life, handling everything from transitions and feedback animations to in-game polish and VFX integration. This is a great opportunity for someone who thrives on crafting highly responsive and visually clean UI through Unity tools.
Responsibilities:
We’re looking for a UI Technical Artist to join a fully remote team working on a stylized PvP card battler currently in open alpha. This role focuses on implementing, animating, and polishing UI directly in Unity — blending strong visual sensibility with technical know-how.
You’ll collaborate with designers, engineers, and other artists to bring UI screens to life, handling everything from transitions and feedback animations to in-game polish and VFX integration. This is a great opportunity for someone who thrives on crafting highly responsive and visually clean UI through Unity tools.
Responsibilities:
- Build UI layouts and flows using UGUI inside Unity
- Animate UI elements using DoTween and Unity’s animation tools to enhance responsiveness and game feel
- Create and implement UI-specific visual effects such as transitions, hover states, feedback, and screen polish
- Work closely with UX, design, and engineering to ensure UI clarity, consistency, and technical reliability
- Maintain performance-friendly UI systems, optimizing assets and animation timing
- Support the implementation of live updates and dynamic UI elements for live ops or gameplay feedback
- Help document best practices for UI animation and visual polish
- 3–5+ years of experience in Unity as a UI/Tech Artist or similar role
- Strong hands-on experience with UGUI and Unity’s animation/VFX systems
- Proficient with animation tools like DoTween and Unity Timeline
- High attention to detail in timing, spacing, and clarity of interaction
- Solid understanding of visual hierarchy, feedback, and user readability
- Fluent in English (spoken and written)
- Based in Latin America or a time zone that allows overlap with a LATAM-based team
- Experience with Shader Graph or HLSL to build UI-specific shaders
- Familiarity with Unity Addressables, performance profiling, and UI asset optimization
- Background working on card games, stylized interfaces, or systems-heavy UI
- Comfortable in live development environments (early access, fast updates, frequent patches)
- Salary range: USD $24K–36K/year, depending on experience
- Fully remote, long-term contract
- Flexible PTO and a collaborative team culture
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