24.11.2025

The Recruiting Playbook for Mobile Games Studios

The Recruiting Playbook for Mobile Games Studios

How top mobile studios attract, hire, and retain world-class talent. 

The mobile games industry is one of the fastest-moving sectors in entertainment. User expectations evolve weekly, genres shift overnight, and studios are constantly racing to build, scale, and update content that keeps players engaged. In a market this competitive, the difference between a top-grossing hit and a forgotten title often comes down to one thing:

Talent.

But recruiting for mobile games is very different from traditional AAA or PC/console hiring. The skill sets, pipelines, data-driven culture, team structures, KPIs, and recruitment challenges are unique. In this evergreen playbook, we break down exactly how successful mobile studios build strong teams and how you can replicate the same approach.

 

  1. Understand the Skills That Make Mobile Development Different

Mobile is its own discipline, and hiring generalists from console/PC often doesn’t translate. The best mobile studios focus on five core areas:

Engineering for Scalability

Unity/C# specialists with live-ops experience Backend engineers fluent in AWS, Azure, Firebase, Photon, PlayFab Experience with rapid release cycles and feature shipping every 1–2 weeks

Performance-Optimised Art

2D/3D artists who balance visuals with device performance Technical artists who understand shaders, optimisation, compression Motion/UI/FX specialists who can work within tight memory constraints

Product + Monetisation-Driven Design

Systems designers who understand retention curves, core loops, FTUE Economy designers (critical for F2P) Product managers who take a data-first approach

Live-Ops and Analytics Talent

Data analysts and BI specialists Growth marketers focused on UA, ASO, and monetisation Live-ops managers who turn analytics into weekly revenue improvements

QA Built for Speed

QA engineers comfortable with rapid iteration Automation specialists Soft-launch testing experts

 

  1. Build Teams Around Live-Ops, Not Just Launch

Mobile studios aren’t judged on launch day. They’re judged on:

D1/D7/D30 retention ARPDAU & LTV Monthly content velocity Feature iteration speed

Your hiring strategy must reflect this. The most successful studios build teams focused on:

Pre-production

Prototypers Systems designers Product managers Unity generalists

Launch

Growth marketing Community management Performance QA

Live-Ops

Data analysts Economy designers Content designers Live-ops producers Tooling/back-end engineers

If you only hire for launch, your game will fail by month three.

 

  1. Optimise Your Hiring Funnel for Mobile Talent

Mobile candidates move fast, if your hiring process is slow, you lose them. The strongest studios:

✓ Remove unnecessary interview stages

Three rounds max:

Culture/intro Skills-based technical test or portfolio walkthrough Final decision

✓ Use “Same-Day Feedback”

Mobile candidates usually receive multiple offers simultaneously. Same-day feedback increases offer acceptance by 25–40%.

✓ Pay close attention to portfolios and shipped titles

A Unity engineer with:

1–2 shipped F2P titles experience in live environments will outperform a generalist engineer almost every time.

✓ Hire for speed and learning ability

Mobile meta changes constantly, so prioritise adaptability over legacy experience.

 

  1. Know What Mobile Talent Really Wants

Salary matters but it’s not always what closes the deal.

Top mobile candidates tend to prioritise:

Flexible/remote options

Mobile talent is globally distributed. Offering remote-first dramatically widens your talent pool.

Clear product roadmaps

Candidates want to join studios with vision, not chaos.

Visible career progression

Especially for:

Senior artists Mid-level engineers Product managers

Stability & transparency

The industry has seen a wave of restructuring. Candidates now vet studios as carefully as studios vet them.

 

  1. Competitive Salary Benchmarking: Mobile vs Console

Mobile salaries typically differ because roles are hybrid skill sets (design + analytics, art + optimisation, engineering + live-ops). On average:

Mobile engineers: often 10–15% lower than AAA but with faster progression Mobile product managers: often higher due to analytics and monetisation skills Mobile economy designers: some of the most in-demand roles globally Mobile art: more competitive than AAA due to UI/UX and stylised art demand

Global hotspots:

UK (London, Guildford, Leamington) Spain (Barcelona), Finland, Turkey, Brazil

 

  1. Build a Studio Brand Mobile Talent Actually Cares About

What matters most?

Showcase your live-ops culture

Mobile talent wants:

velocity ownership data-driven decision making

Promote autonomy

Small teams = high impact. Mobile devs love this.

Show real retention and performance metrics

If your metrics are strong talk about them. If they’re weak but improving talk about the plan.

Demonstrate that decisions are driven by data

Mobile talent flocks to teams that work like:

Supercell, King, Scopely, Zynga

 

  1. Partner With Recruiters Who Understand Mobile Games

This industry is too specialised for generic tech recruiters. A strong mobile recruiter should offer:

✓ Talent mapped by discipline, sub-discipline, and region

Unity, Product, Economy, Live-Ops, UA/Growth, Data, Art, Backend…

✓ Access to passive candidates not found on LinkedIn

✓ Salary benchmarking across global mobile hubs

✓ Fast turnaround for high-volume roles

Especially during:

soft launch global launch late-stage live-ops scaling

✓ An understanding of F2P business models, soft launch pipelines, and analytics KPIs

This is where InGame Recruitment excels it's why studios like King, Scopely, Gameloft, Product Madness, trust our team.

 

Final Thoughts: Winning in Mobile Means Winning in Talent

The studios dominating the charts today aren’t just shipping great features, they’re building elite teams built for:

iteration optimisation experimentation performance live-ops growth

If you can hire talent who understands that mobile is its own unique beast, you’ll ship better games, scale faster, and create long-term revenue engines.

And if you need help finding that talent? InGame Recruitment has spent years building one of the strongest mobile candidate networks globally across Product, Engineering, Art, Data, Growth, and Live-Ops.

 

Posted by: InGame Recruitment