Lead Animator

Permanent / Full Time
UK or Remote*
United Kingdom
DOE
Art and Animation
15660000
24-05-2023 09:26 AM

Responsibilities:
  

  • Responsible for managing and developing the individuals within the Gameplay Animation team to ensure they are achieving the best results, are happy, and set up to excel within the studio.
  • Work closely with the Animation Director to Lead the Gameplay Animation teams to produce world-class animation for our titles, which will include dedicating a portion of time throughout the milestones to produce content for the game.
  • Responsible for working with the production team to create schedules/roadmaps for the Gameplay Animation teams, delivering across the stages of the project.
  • Manage the Gameplay Animation backlogs, bugs, and risks in an effective manner, to ensure the smooth running of the department throughout the project.
  • Scope, manage, and run the Outsource plans for Gameplay Animation when required. This will include: 
    • Assembling benchmark internal asset packs and documentation.
    • Quality control and providing clear and regular feedback.
  • Liaise with key members of staff and dependency departments, to identify workflow issues and potential requirements.
  • Oversee the creation and maintenance of all relevant documentation for the project(s), including naming & terminology for all gameplay animation assets and folder structures.

  
Requirements:

  • Extensive experience in Gameplay Animation within a Leadership position
  • An exceptional eye for detail
  • Exceptional verbal and written communication skills, including morale, influence, motivation, and the ability to write clear, detailed documentation.
  • Able to work well on your own to develop ideas, vision, and direction for the team, as well as work as part of the larger team.
  • Self-motivated to learn new techniques and methods.

  
Bonus Points:

  • Unreal Engine 4 experience
  • Solid working experience of Motion Builder
  • Solid working practices in Excel, JIRA, Confluence, Slack, and Shotgun
  • Good working knowledge of 3DSMax
  • Experience in leading/managing outsource teams
  • A keen interest in developing and executing high-quality Facial animation is advantageous.

Benefits Package

Annual salary reviews
Bonus scheme
Flexible working policy
Holiday Allowance
Pension scheme
Product Discounts
Relocation Package
VISA Support

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