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REMOTE AAA - Network Programmer

Salary:
DOE
Sector:
Programming & Development
Job Type:
Permanent
Region:
Remote
Location:
REMOTE
Ref #:
C571004
Post Date:
25-11-2020 07:57 PM

As one of our Network Programmers you will be responsible for implementation and maintenance of client-side networking. You will get to work with a dedicated and talented team that has delivered some amazing quality titles. Come and join our successful, stable and expanding studio.


RESPONSIBILITIES:

  • Deliver high quality networking of gameplay systems and network heavy gameplay systems using appropriate levels of abstraction
  • Identify and debug networking problems quickly and efficiently
  • Help define the technical direction and develop innovative solutions for difficult networking problems
  • Use appropriate data structures and algorithms to maximize efficiency (for both development time and runtime performance


ROLE REQUIREMENTS

  • Strong C++ programming and debugging skills
  • Expert in networking concepts and able to use networking primitives with minimal support
  • Good algorithm and data structure skills (including time & space complexity and real-world vs theoretical performance of basic data structures)
  • Awareness of multithreading concepts and able to use multithreading primitives with guidance
  • Capable of reading and understanding game code
  • Self-motivated and driven to creatively solve problems
  • Able to plan their work with some assistance
  • Strong problem-solving and analytical skills
  • Experience debugging issues in large and complex codebase
  • A willingness and desire to learn, adapt and work outside of your comfort zone
  • Approachable, with a proactive attitude towards cross discipline communication
  • Have shipped at least 1 game in a similar role
  • Minimum of 3 years in a similar role


Desirable Skills:

  • Current console experience
  • Working knowledge of Agile development

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