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Senior 2D Artist - Guildford

Salary:
DOE
Sector:
Art & Animation
Job Type:
Permanent
Region:
United Kingdom
Location:
Guildford
Ref #:
A541003
Post Date:
11-10-2020 10:41 AM

Senior 2D Artist


We are looking for an experienced and talented Senior 2D Artist with a focus on stylised illustration to join our team and take our game to a new level of excellence.

As a generalist you’ll be working closely with the wider art team to bring a vision to life, creating extraordinary art assets and concepts ranging from backgrounds and characters to UI assets and icons. You are flexible and able to set a high benchmark for the project’s artistic style, and inspire others to do the same. You are an excellent communicator and a team player, able to solve creative problems within a project’s constraints. Unity working knowledge is a strong plus.

Responsibilities

  • Your primary role is to assist the art lead in setting a high-quality benchmark for the artwork on the game, creating characters, backgrounds and UI assets and aiding with implementation.
  • You will create concept art as well as final assets in the style of the game.
  • You would play a key role in our game’s visual identity, ensuring and pushing for exceptional quality across all aspects of the art discipline.
  • You work closely with the rest of the art team to document best practices.
  • You take initiative on improving, streamlining and developing art pipelines and documentation across the game
  • You work closely with design and code to create and implement artwork that matches the design lead’s needs for the game.
  • You will track your time and report your progress, or any risks and issues daily, or at the point of identification.
  • You are able to assist and mentor more junior artists.

 

Skills and Requirements

  • You have a minimum of 3 years experience working in mobile games
  • You are able to quickly draft concept art to explore different ideas
  • Some knowledge of UI/UX, able to create UI assets that match the tone and style of the game
  • You are able to take sketches or concepts and render them to their final state, matching the tone and style of the game
  • If needed, you are able to help and advise the wider art team, ensuring a high level of quality artwork across the game
  • You have some experience in creating and updating style guides, ensuring consistent artwork across the game
  • Highly proficient in Adobe Photoshop
  • You have experience working in 2D games and pipelines
  • Experience working with Unity is a plus

We’re expecting to see a portfolio with good variation — ideally with focus on mobile and casual audiences — and we are looking for personalities excited by the chance to join a rapidly growing team and help us set and achieve a new standard of quality and efficiency!

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