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Pipeline Developer - TV & Film

Salary:
DOE
Sector:
Programming & Development
Job Type:
Permanent
Region:
United Kingdom
Location:
Oxford
Ref #:
C18608
Post Date:
01-03-2020 11:01 AM

Benefits Package

Bonus scheme
Holiday Allowance
Pension scheme
Product Discounts
Relocation Package
Travel Supplements

We are looking for an experienced Pipeline Developer to work on some brand new film and TV projects and be one of the first members of the new VFX team. This role is full-time permanent role based in-house studio

Requirements: 

•    Inside out knowledge of Unreal

•    Experience working with Maya and/or Houdini software

•    Excellent knowledge of Unreal Blueprint and gameplay system development

•    Excellent C++ skills

•    Excellent Python skills, particularly for Maya and/or Houdini

•    Experience producing pipeline tools for Maya and Motion Builder

•    Experience with performance profiling in Unreal

•    Experience with Perforce and/or other source control software

•    Experience with Shotgun RV

 

Responsibilities: 

•    Contribute to building virtual production experiences in Unreal

•    Work with Artists and Supervisors to standardise tools, workflows, and pipeline needs for TV/Film

•    Support the art team with bridging art Content (Environments, Props, Animations) between Maya/Houdini and Unreal

•    Drive the planning and implementation of editor and tools features

•    Support the project teams with the technical implementation in Unreal

•    Support performance profiling and run time efficiency efforts

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