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Senior Character Animator

Salary:
DOE
Sector:
Art & Animation
Job Type:
Permanent
Region:
Europe
Location:
Amsterdam
Ref #:
A35521
Post Date:
06-12-2018 02:53 PM

Benefits Package

Bonus scheme
Gym membership
Holiday Allowance
Pension scheme
Private medical insurance
Product Discounts
Profit Share
Relocation Package
Training Courses
Travel Supplements
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Responsibilities:

  • Design and execute processes, conventions and techniques to maintain and improve our excellence as it relates to Character Animation production for our studio;
  • Mentor, train and inspire other animators within the team;
  • Review internally as well as externally produced content and propose novel approaches to maintain and improve the overall quality of our character animation;
  • Produce a certain amount of character animation as well as setting these assets up in animation networks within our game-engine Decima;
  • Depending of your seniority and interest, you may have the opportunity to take a broader ownership over a part of the character animation pipeline.


Skills Required:

  • Character Animator with 5 or more years of experience, preferably at a AAA rated games studio;
  • Have working experience and knowledge of Motionbuilder with Maya being a plus;
  • Experienced with State Machines – Morpheme sequences network setup in particular would be a plus but not a prerequisite;
  • Focus on artistic quality and technological excellence for both yourself as well as others;
  • Strong in your communication and coaching skills and have the capability to address art design, art direction and artistic elements with your peers and external artists; Enjoy solving 3D character production issues and/or insufficiencies.

 

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