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Environment Artist - Amsterdam

Salary:
DOE
Sector:
Art & Animation
Job Type:
Permanent
Region:
Europe
Location:
The Netherlands
Ref #:
A35265
Post Date:
13-02-2019 01:13 PM

Benefits Package

Bonus scheme
Gym membership
Holiday Allowance
Pension scheme
Private medical insurance
Product Discounts
Profit Share
Relocation Package
Training Courses
Travel Supplements
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We’re looking for an Environment Artist with a great portfolio and extensive experience in modeling modular assets to construct in-game environments that meet high quality standards. 

 

Responsibilites: 

  • Responsible for composing different in-game locations using modular assets and work with other departments to meet the story, quest, and design requirements for each location.
  • Dress up scenes with props to create rich storytelling within our game world.
  • Use our editor to shape and dress up terrain with rocks, vegetation and roads to create a natural lived-in landscape in and around each location.
  • Prepare modular architectural sets for our outsource pipeline and game production.
  • Optimize the game’s content to run within memory and fit our performance requirements.
  • Resolve a variety of bugs to improve playability and the overall quality of the game.

 

Skills Required: 

  • Great artistic eye and understand form, composition, color, light and detail.
  • Impressive portfolio with at least one photorealistic environment.
  • Vversatile game modeling skills, your models are dynamic and clean, and you can deliver them consistently in a timely manner.
  • Extensive experience in modeling modular assets used in the construction of in-game environments.
  • Experience with Maya or similar 3D packages.
  • You can work in a fast-paced, multi-disciplinary, deadline-driven environment.
  • Self-motivated, detail-oriented, technically-minded, and you also love making games

 

Bonus Skills: 

  • Experience with other engines and toolsets such as Unity, Unreal, etc.
  • You have completed a full development cycle for a game project
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