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Lead Designer - Amsterdam

Game Design
Job Type:
The Netherlands
Ref #:
Post Date:
18-05-2021 09:02 AM

Benefits Package

Bonus scheme
Gym membership
Holiday Allowance
Pension scheme
Private medical insurance
Product Discounts
Profit Share
Relocation Package
Training Courses
Travel Supplements
• You will lead an experienced team of Designers, responsible for creating missions that meet the standards of quality and conform to the vision and pillars established with the Game Director;
• You will supervise, manage, inspire, and empower your team, set achievable quality standards and guide team members on how to attain them, review work and provide actionable feedback;
• You will champion the creative process and foster clear communication and collaboration within the design team and with other multidisciplinary product teams;
• You will partner closely with the game director, producers, and other project leads to ensure code, art and design come together in the best possible way for the player experience;
• You will analyse results of external and internal playtests to determine action items to improve the content under your supervision;
• You will also collaborate with the data analytics and player research teams to further the understanding of the player experience and quality.

• You have at least 5 years of experience on one or more AAA games in a design leadership role;
• You have experience in mission design
• You have experience designing quests or narrative content for Open World games;
• You have excellent leadership and management skills;
• You have excellent written and verbal communication skills;
• You are analytical, can evaluate and interpret player behaviour data;
• You are self-motivated, take initiative and are willing to prototype and pitch ideas to the team;
• You are open to constructive criticism, know how to listen and give feedback to others;
• You enjoy working in agile, multi-disciplinary teams;
• You are flexible and approachable.

Bonus Skills:
• You have experience with visual scripting (Unity, Unreal, etc);
• Any experience in other game development disciplines; UI/UX, Art, Audio, Code.

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