Network Programmer - UK
This role includes developing and maintaining in-game networking, dedicated game servers and cloud-based backend services such as matchmaking, analytics and telemetry.
Minimum of 2 years’ experience in embedded C/C++, ideally in the games industry. Experience of using Playstation Network (PSN), Xbox LIVE, Steamworks and/or similar APIs for matchmaking, stats and leaderboards in online multiplayer games preferred. Experience of TCP and UDP socket programming and/or RESTful services in production code is preferred. Experience with cloud services such as AWS or Azure would be an advantage but is not required.
First class or 2:1 degree in Computer Science, Maths, Physics or other science-related subject would be preferred. Candidates with other degrees and those without higher academic qualifications are still encouraged to apply if they meet all of the experience criteria above.